Mirade
Community Manager

28 May 2024, 12:37:33 CEST
last edited at 31 May 2024, 11:32:32 CEST
Post #42218
Community Manager
28 May 2024, 12:37:33 CEST
last edited at 31 May 2024, 11:32:32 CEST
Post #42218
In this thread, the devs list noticeable changes and fixes and the estimated release date during the test. Patches including fixes are usually released in the morning and in the afternoon (CEST) of work days. Nonetheless, delays can happen for various reasons.
Check the respective posts to see if new info has been added.
Content
Sweet Dreams Quest & Map
Sweet Dreams Balancing Monsters, Hunting Grounds & Boss
The Rise of Podzilla Quest, Tasks & Boss
The Rise of Podzilla Missions & Map
The Rise of Podzilla Balancing Monsters & Hunting Grounds
Item Balancing
Features
The Soulpit
Wheel of Destiny: Fragment Workshop
Quick Sort Container
Check the respective posts to see if new info has been added.
Content
Sweet Dreams Quest & Map
Sweet Dreams Balancing Monsters, Hunting Grounds & Boss
The Rise of Podzilla Quest, Tasks & Boss
The Rise of Podzilla Missions & Map
The Rise of Podzilla Balancing Monsters & Hunting Grounds
Item Balancing
Features
The Soulpit
Wheel of Destiny: Fragment Workshop
Quick Sort Container
Mirade
Community Manager

28 May 2024, 12:39:53 CEST
last edited at 11 Jun 2024, 17:53:18 CEST
Post #42219
Community Manager
28 May 2024, 12:39:53 CEST
last edited at 11 Jun 2024, 17:53:18 CEST
Post #42219
Changes and Fixes
June 05 2024
NPC dialogue and testserver assistant adjustments
June 06 2024
map bugs, extended use of sand toys
June 07 2024
information concerning sweets for house deco
June 11 2024
new house deco, taiyaki fishing, chocolate coin weight
June 05 2024
NPC dialogue and testserver assistant adjustments
June 06 2024
map bugs, extended use of sand toys
June 07 2024
information concerning sweets for house deco
June 11 2024
new house deco, taiyaki fishing, chocolate coin weight
Mirade
Community Manager

28 May 2024, 12:40:15 CEST
last edited at 14 Jun 2024, 15:15:43 CEST
Post #42220
Community Manager
28 May 2024, 12:40:15 CEST
last edited at 14 Jun 2024, 15:15:43 CEST
Post #42220
Changes and Fixes
June 06: Sugar Daddy adjustments
June 06: Slow effect of liquid liquorice reduced and general information
June 10: Changes to Sugar Daddy and fix for Sugar Mommy spawn block
June 14: Sweet reward after Sugar Daddy boss fight
June 14: Increased density in Dessert Dungeons and multi-tools for Sugar Daddy interaction
June 06: Sugar Daddy adjustments
June 06: Slow effect of liquid liquorice reduced and general information
June 10: Changes to Sugar Daddy and fix for Sugar Mommy spawn block
June 14: Sweet reward after Sugar Daddy boss fight
June 14: Increased density in Dessert Dungeons and multi-tools for Sugar Daddy interaction
Mirade
Community Manager

28 May 2024, 12:40:37 CEST
last edited at 13 Jun 2024, 16:31:31 CEST
Post #42221
Community Manager
28 May 2024, 12:40:37 CEST
last edited at 13 Jun 2024, 16:31:31 CEST
Post #42221
Changes, Answers and Fixes
June 05: Shortcut and boss difficulty
June 06: changes to Rootkraken bossfight
June 06: mandatory participation in bossfight victory
June 07: patchlog addendum
June 11: seeds for everyone
June 11: changes to the bossfight
June 13: amber crusher and boss creature product bugfixes
June 05: Shortcut and boss difficulty
June 06: changes to Rootkraken bossfight
June 06: mandatory participation in bossfight victory
June 07: patchlog addendum
June 11: seeds for everyone
June 11: changes to the bossfight
June 13: amber crusher and boss creature product bugfixes
Changes and Fixes
Mirade
Community Manager

28 May 2024, 12:41:22 CEST
last edited at 17 Jun 2024, 17:41:08 CEST
Post #42223
Community Manager
28 May 2024, 12:41:22 CEST
last edited at 17 Jun 2024, 17:41:08 CEST
Post #42223
Mirade
Community Manager

28 May 2024, 12:41:50 CEST
last edited at 13 Jun 2024, 16:43:53 CEST
Post #42224
Community Manager
28 May 2024, 12:41:50 CEST
last edited at 13 Jun 2024, 16:43:53 CEST
Post #42224
Changes and Fixes
June 07: Adjustments to the new items
June 13: Reduced group cooldown for single target spells
June 07: Adjustments to the new items
June 13: Reduced group cooldown for single target spells
Mirade
Community Manager

28 May 2024, 12:42:05 CEST
last edited at 14 Jun 2024, 11:05:14 CEST
Post #42225
Community Manager
28 May 2024, 12:42:05 CEST
last edited at 14 Jun 2024, 11:05:14 CEST
Post #42225
June 07 2024
June 11 2024
June 13 2024
June 14 2024
- Wave composition has ben adjusted.
XP for the final monster has ben adjusted accordingly.
- Wave 1: 7 monsters with 1 stack of sinister embrace
- Wave 2: 4 monsters with 1 stack and 3 monsters with 5 stacks
- Wave 3: 5 monsters with 1 stack and 2 monsters with 15 stacks
- Wave 4: 6 monsters with 1 stack as well as the unchanged final monster
- Wave 1: 7 monsters with 1 stack of sinister embrace
- Familiars will now be moved out of the Soulpit after defeating the last creature.
June 11 2024
- The final wave of the Soulpit now spawns around the the "boss"
- The Soulpit "boss" will have some new boss like abilities like kicking boxes or stepping into fire
June 13 2024
- Adjusted Animus mastery. Unlocking the Animus Mastery now gives a 2% XP bonus. For every 10 Animus Masteries unlocked this bonus is further increased by 0,1%. The total maximum is 4% which is reached after unlocking 200 Animus Masteries.
- The Soulpit "boss" will have even more boss like abilities, e.g. see invisible
- Additional Soul Core manipulation options
- Using a Soul Core on another Soul Core will result in a random Soul Core of any Bestiary difficulty
- Using a Soul Prism (dropped by Fiendish monsters) on a Soul Core will upgrade it to a the next higher difficulty Soul Core, or change it to another monster within the highest difficulty
- Using a Soul Core on another Soul Core will result in a random Soul Core of any Bestiary difficulty
- Taint abilities should no longer be active in the Soulpit
June 14 2024
- New Title: "Mistress/Master of Souls" that is available if Animus Mastery was unlocked for all possible Creatures
- New Achievement: "Soul Crusher" rewarded if Animus Mastery was unlocked for at least one creature in each category
Mirade
Community Manager

28 May 2024, 12:42:26 CEST
last edited at 14 Jun 2024, 10:28:17 CEST
Post #42226
Community Manager
28 May 2024, 12:42:26 CEST
last edited at 14 Jun 2024, 10:28:17 CEST
Post #42226
Changes and Fixes
June 06 2024
• When previewing the Skill Wheel without a promotion, the correct value for lesser and greater fragments will be shown.
• Sap Strength augment II now shows the actual effect in percentage (+1%) in the Wheel of Destiny dialog tab.
• Reduced cost to:
Grade II:
5 Fragments & 2.000.000 gold (Basic) / 5.000.000 gold (Supreme)
Grade III:
15 Fragments & 5.000.000 gold (Basic) / 12.500.000 gold (Supreme)
Grade IV:
30 Fragments & 25.000.000 gold (Basic) / 62.500.000 gold (Supreme)
June 07 2024
• Vastly increased the effect of Grade IV upgrades from +30% to 50% for various Mods. More updates will follow the coming week.
• Increased the base value of Supreme Mods (Dodge, Critical Extra Damage, Life Leech, Mana Leech, and Aug. Critical Extra Damage for various spells).
• Increased the cost of Grade IV upgrades to:
30.000.000 gold (Basic) / 75.000.000 gold (Supreme)
• Dismantling gems in your Gem Atelier now yields the following results:
- Lesser Gem: 1-5 Lesser Fragments
- Regular Gem: 2-10 Lesser Fragments
- Greater Gem: 1-5 Greater Fragments
• Crushing gems in your inventory now yields the following results:
- Lesser Gem: 1-4 Lesser Fragments
- Regular Gem: 2-8 Lesser Fragments
- Greater Gem: 1-4 Greater Fragments
June 10 2024
• Tooltip texts for relevation perks Divine Grenade and Beam Mastery have been updated to include actual damage percentage increases.
• When a supreme mod is selected in the Fragment Workshop tab page, its name (or augmentation) will be displayed in the top left panel to help identifying the mod.
• Increased all missing Grade IV values of Supreme Mods from +30% to +50%
• Increased the base value of Supreme Mods (Executioner's Throw, Front Sweep, Groundshaker, Annihilation, Divine Grenade, Divine Missile, Ethereal Spear, Salvation, Great Death Beam, Great Energy Beam, Hell's Core, Rage of the Skies, Terra Burst, Ice Burst, Eternal Winter, Strong Ice Wave)
• Grade IV now also increases Basic Mods (Resist Element+, Resist Element+/Resist Element-, Resist Two Elements+, Resist Mana Drain, Resist Life Drain, Resist Mana Drain+/Resist Life Drain+, Mitigation Multiplier) by 50% instead of the previous 30%.
June 11 2024
• Grade IV now also increases the remaining Basic Mods (Health, Health + Resistance, Mana, Mana + Resistance, Capacity and Capacity + Resistance) by 50% instead of the previous 30%.
June 12 2024
• Maximum capacity for gem inventory has been increased to 600.
June 14 2024
• Momentum chance from the player's Vessel gems was missing from the Skill Widget and Cyclopedia Character info statistics. This has been amended.
• Placing or removing gems from a Vessel was broken for gems collected after the previous limit of 225 gems was reached. This problem was also addressed.
June 06 2024
• When previewing the Skill Wheel without a promotion, the correct value for lesser and greater fragments will be shown.
• Sap Strength augment II now shows the actual effect in percentage (+1%) in the Wheel of Destiny dialog tab.
• Reduced cost to:
Grade II:
5 Fragments & 2.000.000 gold (Basic) / 5.000.000 gold (Supreme)
Grade III:
15 Fragments & 5.000.000 gold (Basic) / 12.500.000 gold (Supreme)
Grade IV:
30 Fragments & 25.000.000 gold (Basic) / 62.500.000 gold (Supreme)
June 07 2024
• Vastly increased the effect of Grade IV upgrades from +30% to 50% for various Mods. More updates will follow the coming week.
• Increased the base value of Supreme Mods (Dodge, Critical Extra Damage, Life Leech, Mana Leech, and Aug. Critical Extra Damage for various spells).
• Increased the cost of Grade IV upgrades to:
30.000.000 gold (Basic) / 75.000.000 gold (Supreme)
• Dismantling gems in your Gem Atelier now yields the following results:
- Lesser Gem: 1-5 Lesser Fragments
- Regular Gem: 2-10 Lesser Fragments
- Greater Gem: 1-5 Greater Fragments
• Crushing gems in your inventory now yields the following results:
- Lesser Gem: 1-4 Lesser Fragments
- Regular Gem: 2-8 Lesser Fragments
- Greater Gem: 1-4 Greater Fragments
June 10 2024
• Tooltip texts for relevation perks Divine Grenade and Beam Mastery have been updated to include actual damage percentage increases.
• When a supreme mod is selected in the Fragment Workshop tab page, its name (or augmentation) will be displayed in the top left panel to help identifying the mod.
• Increased all missing Grade IV values of Supreme Mods from +30% to +50%
• Increased the base value of Supreme Mods (Executioner's Throw, Front Sweep, Groundshaker, Annihilation, Divine Grenade, Divine Missile, Ethereal Spear, Salvation, Great Death Beam, Great Energy Beam, Hell's Core, Rage of the Skies, Terra Burst, Ice Burst, Eternal Winter, Strong Ice Wave)
• Grade IV now also increases Basic Mods (Resist Element+, Resist Element+/Resist Element-, Resist Two Elements+, Resist Mana Drain, Resist Life Drain, Resist Mana Drain+/Resist Life Drain+, Mitigation Multiplier) by 50% instead of the previous 30%.
June 11 2024
• Grade IV now also increases the remaining Basic Mods (Health, Health + Resistance, Mana, Mana + Resistance, Capacity and Capacity + Resistance) by 50% instead of the previous 30%.
June 12 2024
• Maximum capacity for gem inventory has been increased to 600.
June 14 2024
• Momentum chance from the player's Vessel gems was missing from the Skill Widget and Cyclopedia Character info statistics. This has been amended.
• Placing or removing gems from a Vessel was broken for gems collected after the previous limit of 225 gems was reached. This problem was also addressed.
Mirade
Community Manager

28 May 2024, 12:42:49 CEST
last edited at 07 Jun 2024, 17:05:16 CEST
Post #42227
Community Manager
28 May 2024, 12:42:49 CEST
last edited at 07 Jun 2024, 17:05:16 CEST
Post #42227
Changes and Fixes
June 07
• Sorting by charges left has now be renamed to Sort by Expiry and includes also items which have an expiry time. Additionally similar items will be grouped together before sorting by Expiry
June 07
• Sorting by charges left has now be renamed to Sort by Expiry and includes also items which have an expiry time. Additionally similar items will be grouped together before sorting by Expiry