Mirade
Community Manager

30 Oct 2024, 11:26:29 CET
last edited at 30 Oct 2024, 11:32:04 CET
Post #43244
Community Manager
30 Oct 2024, 11:26:29 CET
last edited at 30 Oct 2024, 11:32:04 CET
Post #43244
In this thread, the devs list noticeable changes and fixes and the estimated release date during the test. Patches including fixes are usually released midmorning and in the afternoon (CET) of work days. Nonetheless, delays can happen for various reasons.
Check the respective posts to see if new info has been added.
Content
No Rest for the Wicked - Quest
No Rest for the Wicked - Balancing Monsters & Hunting Grounds
No Rest for the Wicked - Boss
Item Balancing
Features
Stash Expansion
Charm Overhaul
Improved Quest Tracking
Magical Archive
New Combat Stat Overview
Check the respective posts to see if new info has been added.
Content
No Rest for the Wicked - Quest
No Rest for the Wicked - Balancing Monsters & Hunting Grounds
No Rest for the Wicked - Boss
Item Balancing
Features
Stash Expansion
Charm Overhaul
Improved Quest Tracking
Magical Archive
New Combat Stat Overview
Mirade
Community Manager

30 Oct 2024, 11:27:35 CET
last edited at 15 Nov 2024, 08:59:34 CET
Post #43245
Community Manager
30 Oct 2024, 11:27:35 CET
last edited at 15 Nov 2024, 08:59:34 CET
Post #43245
Comments by date:
Nov 05: Information about demonic finger and demon finger
Nov 06: Demon finger added to testserver assistant
Nov 06: Fingers renamed, Finger drop and break chance
Nov 07: General information
Nov 07: Changes to imp task
Nov 11: Ranking up with demonic core essences
Nov 11: Additional changes to imp task
Nov 14: Removed damage reflection from imp wardens and charged imps
Nov 15: Changed doomforge requirements for rending weapon upgrade
Nov 05: Information about demonic finger and demon finger
Nov 06: Demon finger added to testserver assistant
Nov 06: Fingers renamed, Finger drop and break chance
Nov 07: General information
Nov 07: Changes to imp task
Nov 11: Ranking up with demonic core essences
Nov 11: Additional changes to imp task
Nov 14: Removed damage reflection from imp wardens and charged imps
Nov 15: Changed doomforge requirements for rending weapon upgrade
Mirade
Community Manager

30 Oct 2024, 11:28:00 CET
last edited at 15 Nov 2024, 16:52:53 CET
Post #43246
Community Manager
30 Oct 2024, 11:28:00 CET
last edited at 15 Nov 2024, 16:52:53 CET
Post #43246
Changes and Fixes
Nov 06: Changed fire sensitivity of sineater inferniarch
Nov 06: Creature products for sacrificial altar added to testserver assistant
Nov 07: Balancing changes to castle catacombs
Nov 08: Update on brinebrute inferniarch, inferniarch commander loot and map obstacles
Nov 12: Balancing changes II
Nov 13: Map changes inside Azzilon Castle
Nov 14: Adjusted experience and walking range of monsters in Castle Catacombs
Nov 15: Adjusted experience gain in Azzilon Castle
Nov 06: Changed fire sensitivity of sineater inferniarch
Nov 06: Creature products for sacrificial altar added to testserver assistant
Nov 07: Balancing changes to castle catacombs
Nov 08: Update on brinebrute inferniarch, inferniarch commander loot and map obstacles
Nov 12: Balancing changes II
Nov 13: Map changes inside Azzilon Castle
Nov 14: Adjusted experience and walking range of monsters in Castle Catacombs
Nov 15: Adjusted experience gain in Azzilon Castle
Mirade
Community Manager

30 Oct 2024, 11:28:18 CET
last edited at 15 Nov 2024, 16:54:16 CET
Post #43247
Community Manager
30 Oct 2024, 11:28:18 CET
last edited at 15 Nov 2024, 16:54:16 CET
Post #43247
Comments by date:
Nov 08: General information
Nov 11: Convenience changes
Nov 13: Changes to Arbaziloth, Twisterror, Gralvalon and Malvaroth
Nov 15: Increased difficulty of hard version of Arbaziloth
Nov 08: General information
Nov 11: Convenience changes
Nov 13: Changes to Arbaziloth, Twisterror, Gralvalon and Malvaroth
Nov 15: Increased difficulty of hard version of Arbaziloth
Mirade
Community Manager

30 Oct 2024, 11:28:40 CET
last edited at 18 Nov 2024, 15:53:25 CET
Post #43248
Community Manager
30 Oct 2024, 11:28:40 CET
last edited at 18 Nov 2024, 15:53:25 CET
Post #43248
Changes and Fixes
Nov 05: Changes to the testserver assistant
Nov 08: Updated weapon sprites, changes to inferniarch wand and rod
Nov 08: Changes to some boot classifications
Nov 13: Increased permanent weapon effects and base weapon as one-time boss reward
Nov 14: Slighty reduced permanent effect of rending and draining inferniarch weapons
Nov 15: Increased the effect of Amplified Boots
Nov 18: Changed weapon sprite of inferniarch slayer
Nov 05: Changes to the testserver assistant
Nov 08: Updated weapon sprites, changes to inferniarch wand and rod
Nov 08: Changes to some boot classifications
Nov 13: Increased permanent weapon effects and base weapon as one-time boss reward
Nov 14: Slighty reduced permanent effect of rending and draining inferniarch weapons
Nov 15: Increased the effect of Amplified Boots
Nov 18: Changed weapon sprite of inferniarch slayer
Mirade
Community Manager

30 Oct 2024, 11:29:01 CET
last edited at 15 Nov 2024, 14:41:28 CET
Post #43249
Community Manager
30 Oct 2024, 11:29:01 CET
last edited at 15 Nov 2024, 14:41:28 CET
Post #43249
Changes and Fixes
Nov 11.: The list of stash traders now matches the list used in the depot. The list has been expanded to include "Brengus" and "Chondur".
Nov 12.: Stash dialogue size increased.
Nov 12.: Added sorting to stash.
Nov 13.: Opening the stash with a very large list of stashed items is now faster.
Nov 15.: Retrieving items with a very large list of stashed items is now faster.
Nov 11.: The list of stash traders now matches the list used in the depot. The list has been expanded to include "Brengus" and "Chondur".
Nov 12.: Stash dialogue size increased.
Nov 12.: Added sorting to stash.
Nov 13.: Opening the stash with a very large list of stashed items is now faster.
Nov 15.: Retrieving items with a very large list of stashed items is now faster.
Mirade
Community Manager

30 Oct 2024, 11:29:23 CET
last edited at 15 Nov 2024, 09:58:02 CET
Post #43250
Community Manager
30 Oct 2024, 11:29:23 CET
last edited at 15 Nov 2024, 09:58:02 CET
Post #43250
Changes and Fixes:
Nov 11.: Implemented charm rework for major and minor charms
Nov 15.: Added new major charms Carnage, Overpower and Overflux. Improved Vampiric Embrace and Void's Call. Changed gold cost formula for full charm reset.
Nov 11.: Implemented charm rework for major and minor charms
Nov 15.: Added new major charms Carnage, Overpower and Overflux. Improved Vampiric Embrace and Void's Call. Changed gold cost formula for full charm reset.
Mirade
Community Manager

30 Oct 2024, 11:30:10 CET
last edited at 06 Nov 2024, 16:57:44 CET
Post #43251
Community Manager
30 Oct 2024, 11:30:10 CET
last edited at 06 Nov 2024, 16:57:44 CET
Post #43251
Changes and Fixes:
Nov 06.: Fixed crash when using hotkey to open Quest Log
Nov 06.: Double left clicking on a quest in the Quest Tracker now opens the Quest Log. Same as if you right click and the select "Show in Quest Log"
Nov 07.: Hiding a Quest Line will no longer result in scrolling to the top of the list.
Nov 07.: Made Quest Log dialogue larger.
Nov 06.: Fixed crash when using hotkey to open Quest Log
Nov 06.: Double left clicking on a quest in the Quest Tracker now opens the Quest Log. Same as if you right click and the select "Show in Quest Log"
Nov 07.: Hiding a Quest Line will no longer result in scrolling to the top of the list.
Nov 07.: Made Quest Log dialogue larger.
Mirade
Community Manager

30 Oct 2024, 11:30:28 CET
last edited at 15 Nov 2024, 14:40:07 CET
Post #43252
Community Manager
30 Oct 2024, 11:30:28 CET
last edited at 15 Nov 2024, 14:40:07 CET
Post #43252
Changes and Fixes
Nov 07.: The spell "Nature's Embrace" should now work again.
Nov 13.: Inflict Wound shows now Physical as Magic Type. Heal Party should now have a correct visualisation. Cancel Invisibility should now have a correct visualisation. Healing is now shown as Magic Type.
Nov 14.: The Ethereal Spear variants now have a different Base Power.
Nov 15.: Changed the default filter in the Magical Archive to show only spells for the own vocation.
Nov 07.: The spell "Nature's Embrace" should now work again.
Nov 13.: Inflict Wound shows now Physical as Magic Type. Heal Party should now have a correct visualisation. Cancel Invisibility should now have a correct visualisation. Healing is now shown as Magic Type.
Nov 14.: The Ethereal Spear variants now have a different Base Power.
Nov 15.: Changed the default filter in the Magical Archive to show only spells for the own vocation.
Mirade
Community Manager

30 Oct 2024, 11:30:42 CET
last edited at 15 Nov 2024, 09:06:18 CET
Post #43253
Community Manager
30 Oct 2024, 11:30:42 CET
last edited at 15 Nov 2024, 09:06:18 CET
Post #43253
Changes and Fixes
Nov 06.: Damage Reductions now display up to two decimal places again. Critical Hit chance no longer displays multiple identical subtotal values. Adjusted subtotal spacing.
Nov 08.: Renamed Concoction Cooldowns to Consumable Cooldowns in Misc tab. Added cooldowns for cupcakes, Jean Pierre and Hireling Cook foods.
Nov 11.: Cooldown times and remaining times in the Misc tab are now shown as text on the item graphics. Fixed incorrect Damage Reduction total values.
Nov 13.: Added distance fighting accuracy on Offence tab. Value is only shown if ranged weapon/ammo is equipped.
Nov 14.: Added flat bonus to damage/healing from level and Wheel of Destiny as additional value in Offence tab.
Nov 06.: Damage Reductions now display up to two decimal places again. Critical Hit chance no longer displays multiple identical subtotal values. Adjusted subtotal spacing.
Nov 08.: Renamed Concoction Cooldowns to Consumable Cooldowns in Misc tab. Added cooldowns for cupcakes, Jean Pierre and Hireling Cook foods.
Nov 11.: Cooldown times and remaining times in the Misc tab are now shown as text on the item graphics. Fixed incorrect Damage Reduction total values.
Nov 13.: Added distance fighting accuracy on Offence tab. Value is only shown if ranged weapon/ammo is equipped.
Nov 14.: Added flat bonus to damage/healing from level and Wheel of Destiny as additional value in Offence tab.