Hi Tibians,

welcome to the test server of the summer update 2026!

This thread is dedicated to the new hunting grounds introduced with the quest Make Believe: Radiant Skyhold and Radiant Ascendancy. There, you will encounter the following creatures:

Radiant Skyhold
  • Radiant Warden
  • Radiant Paragon
  • Radiant Acolyte

Radiant Ascendancy
  • Radiant Templar
  • Radiant Inquisitor
  • Radiant Zealot

In terms of difficulty, these new areas are expected to pose an even bigger threat than Rotten Blood and Soul War. Those of you who crave an even greater challenge may notice that staying in the fight long enough will eventually cause devoted versions of the radiant cultists to appear. These are even stronger and more ruthless than their peers.

Both hunting grounds are primarily focused on XP gain and do not provide any direct gold gain, such as coins or items that can be sold to NPCs.

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If you want to make us aware of a balancing issue, please use the following template:

Title/Abstract: What's it about?
  • Provide a short and clear headline that captures the essence of your feedback.
Situation/Problem: In a nutshell, what bothers you and why?
  • Be specific, concise and to the point while giving enough detail for understanding.
  • Tell us about your own personal experiences, observations and your point of view.
Goals and Suggestions: What do you propose?
  • Explain what you want to see changed and why.
  • Make a reasonable suggestion on how to remedy the situation/problem.

In general, make sure that your feedback...
  • fits our overall goals/vision as described in the FAQ.
  • is split into focused and manageable chunks instead of mixing multiple balancing topics or suggestions together.
  • is posted in an organised, easy to read way.


We are looking forward to your feedback and wish you happy hunting!

Ilyndor
Official Replies

25 June, 2026: Answers to some questions

26 June, 2026: Changes to catnip and gilded bell

01 July, 2026: Increased monster density in skyhold and ascendancy

03 July, 2026: Increased devoted radiant xp
Hello adventurers of Tibia,

Thank you for your continued feedback on the new hunting grounds from the Make Believe quest. We are still collecting and analysing data, but in the meantime, I would like to answer some of your questions.

We did got a bell that summoned a devoted version of one of the monsters and we got the counter to 1000+, but didn't get the devoted versions to spawn.
The devoted radiants spawn after 3,000 regular creatures have been killed.

The items currently dropped by these creatures do not seem to have any commercial value. Will they be used for Weekly Deliveries? Are they part of a crafting system?
Yes, these creature products can appear in the weekly delivery tasks. In addition, devoted radiants can also drop the lunar ascension orb, which can be used as part of the weapon proficiency update.

If so, does the transformation happen instantly or only after the Server Save? And how long does it last?
The transformation happens instantly and lasts for 1 hour.

The bell that drops and starts a "raid" with several creatures plus one Devoted Creature — is there a time limit to complete it. Is the Devoted Creature simply a stronger version of the regular creature, or does it have special loot? What is the purpose and design logic behind this mechanic?
Yes, if the creatures that were summoned with the bell are not killed in time, they will vanish. They are stronger than their peers and also have additional mechanics to keep you on your toes.

So far, I have only managed to kill one Devoted Creature during an invasion because the bell is extremely rare. I noticed that these creatures only have four items listed in their loot table. Can they drop BiS items? Is there a mechanic similar to Gnomprona or Soul War, where players have a chance to obtain BiS items directly from the hunting grounds?
No, only the new bosses drop the new BiS equipment and weapons.

If there are any changes, we will post an update here in this thread.

Best regards and happy testing,
Ilyndor
Hello Tibians,

Thank you for your continued feedback. We have made the following changes to the catnip and gilded bell mechanics:

  • All monsters spawned as part of these raids will now despawn after 20 seconds instead of 30 seconds.
  • Limited the maximum number of simultaneously active raids to three.

We believe these changes better reflect the original design of these items while preventing abusive behaviour.

Of course, we are also reading and evaluating your other feedback. If there are any changes, we will announce them here in this thread.

Best regards,
Ilyndor
Dear Tibians,

Thank you for your valuable feedback on the new hunting grounds. Based on your feedback and our data, we have decided to significantly increase the monster density in the Radiant Skyhold and Radiant Ascendancy by approximately 25-30%.

This will increase both the efficiency and the difficulty of these hunting grounds. We are also evaluating possible adjustments to the kill requirement for the devoted radiants, as well as the overall efficiency of these hunting grounds.

Please give these changes a try and let us know how they feel.

Best regards and happy hunting,
Ilyndor
Hello Tibians,

Thank you for your continued feedback on the hunting grounds of the Make Believe quest.

Regarding the moonspawns, there are currently no plans to introduce a dedicated hunting ground for these creatures.

As for the devoted radiants:

Both the regular and devoted versions of these creatures are intended to provide rewards that are appropriate for their respective level of challenge. Since the devoted radiants are stronger and feature additional mechanics, they are also intended to be more rewarding than their regular counterparts.

At the moment, there are no plans to increase the loot in these hunting grounds. However, we will continue to monitor the situation and make adjustments to the experience gain, monster density, devoted spawn mechanic, or other aspects if necessary.

One thing I noticed today that I think could be improved is the balance of the delivery task requirements.
Thank you for the feedback, we will also look into this.

Best regards,
Ilyndor
Hello Tibians,

Thank you for your continued feedback on the new hunting grounds. Based on your feedback and our data, we have decided to increase the experience gained from the devoted radiant creatures by approximately 8%.

This change also fixes a bug that caused the regular and devoted versions of the radiant templar to grant the same amount of experience.

Best regards and happy hunting,
Ilyndor
Dear Tibians,

As the test server is coming to an end, I would like to thank you once again for your continued feedback on the new hunting grounds of the Make Believe quest.

Would you be able to confirm if the new hunting grounds have a Monster Reference Level?
Yes, the new hunting grounds have a monster reference level.

We also reduced the required amounts of the new creature products in the weekly delivery tasks.

Once the update goes live, we will continue to monitor these hunting grounds and make adjustments if necessary, so please keep sharing your feedback with us.

Take care, have fun exploring the new content once the update goes live, and happy hunting!

Ilyndor