Dear Tibians!

Use this thread for any feedback regarding sorcerers.

As a reminder, our goal for sorcerer is:
With the sorcerer no longer being able to use Ultimate Healing Rune on allies and the general lack of identity, we want to strengthen this vocation as a master of elemental damage while improving quality of life.

For changes that are new in test phase III please check the following thread:
Changes

We look forward to your feedback!

Greetings,
Niadus
Quick clarification:
Beam Mastery still improves the Great Death Beam by granting it the wider area, cooldown reduction and bonus damage when hitting with the central beam.
The change that was done just decoupled increased length, reduced base cooldown and increased base power from Beam Mastery, resulting in the Great Death Beam starting out with 6 seconds cooldown (Which was previously only achieved when reaching Rank 3 on Beam Mastery) and its full length.

I have adjusted the wording on the changes thread to be more clear.

Edit:
There seems to be a bug at play here. Thanks for the reports.
Thanks again for all the feedback. I just published a new thread with more potential changes: Link